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Remote
3D Game Artist Intern
Role Description
This is a remote internship role for a 3D Game Artist Intern. The intern will support the design and creation of 3D assets for video games, collaborate with the development and design teams, and utilize tools such as Blender to craft and refine game elements. Responsibilities also include contributing to mobile game art and ensuring visual consistency and quality in all deliverables.
Internship Details
ModeVirtual / Remote
DurationFlexible
StipendPerformance-based
Responsibilities
- Create 3D assets such as environments, props, and characters for game projects.
- Model, texture, and optimize assets for real-time use in Unity.
- Collaborate with developers and designers to integrate assets into games.
- Maintain consistent art style and visual quality across projects.
- Perform basic rigging, animation, and lighting when required.
- Ensure assets are optimized for performance (polycount, textures, LODs).
Requirements
- Proficiency in Blender / Maya / 3ds Max.
- Experience with Unity game engine.
- Texturing tools like Substance Painter.
- Basic animation knowledge.
- Strong portfolio with game or 3D projects.
Think you're a good fit?
Submit your application via Google Forms.
